Metacognition, is our ability to think about thinking. This cognitive capability enables us to assess, plan, monitor, and evaluate our learning and progress. It is a process that runs in parallel with the current task. This essay delves into one of its key sub-categories: metacognitive knowledge.
Metacognitive regulation is how people keep track of and manage their thinking while learning.It consists of planning what to do, tracking how they’re doing it, and evaluating each outcome. All of this processing takes up mental effort (cognitive load) which helps filter out distractions so they can stay focused.
By analyzing the virtual reality game Saints and Sinners®, this essay aims to demonstrate how an understanding of metacognition can provide invaluable insights for designers.
how it helps game designers
anticipating player needs and behaviors
Designers can create systems that guide players toward success without overwhelming them. For example, by recognizing that new players may not have the procedural knowledge of experienced gamers, designers can introduce scaffolding techniques—such as gradual difficulty increases, hints, or optional tutorials—to help players build their skills and confidence over time.
balancing cognitive load
Reducing cognitive load makes it easier for players to absorb new information and develop skills, which is essential in learning environments or tutorial phases. However, intentionally increasing cognitive load—such as presenting time-sensitive challenges, multiple competing tasks, or overwhelming visual and auditory stimuli—can heighten stress levels and create a more intense, immersive experience.
supporting self-regulation
By providing clear feedback, progress indicators, and opportunities for reflection, designers can encourage players to monitor their own progress, set goals, and adjust their strategies. Games that offer built-in moments to assess what went well (and what didn’t) help players develop skills that transfer to other gaming challenges and even real-world problem-solving.
adapting to different learning preferences
While it’s impossible to accommodate every individual preference, understanding that players approach games with varied learning styles and cognitive strategies enables designers to offer multiple paths to success. Some players might learn best through exploration and experimentation, while others may benefit from structured guidance. Designing with these differences in mind helps create a more inclusive experience that keeps a broader audience engaged.